#include "SFMLWorldTime.h"
using namespace sf;
int main()
{
RenderWindow window(VideoMode(900, 900), L"Часы", Style::Default);
Image icon;
if (!icon.loadFromFile("Image/clock.png"))
{
return 3;
}
window.setIcon(128, 128, icon.getPixelsPtr());
SFMLWorldTime mytime(50,50,4);
mytime.setcolor(Color::Yellow);
while (window.isOpen())
{
Event event;
while (window.pollEvent(event))
{
if (event.type == Event::Closed) window.close();
}
window.clear(Color::Blue);
for (int i = 10, kof = 0, kof2 = 20, posy = 50, posx = 200; i > 0; i--,
kof += 10, posy += 130 - kof, kof -= 2, posx += kof2)
{
mytime.setTime_size(i);
mytime.setposition(posx, posy);
mytime.drawTime(window);
}
window.display();
}
return 0;
}