Наткнулся на 3d-художника, который в соло делает игру, вдохновленную action quake 2 и blacklight retributionDoku @DokuGamesLTD08.02.2023#indiedev #gamedev #gamedevelopment #FPS #UnrealEngine A very niche and situational loadout. The 'Experimental' perks 'Breach' device allows you to overload any linked enemy cores, disabling and damaging at any range or location.Doku @DokuGamesLTD07.02.2023#indiedev #gamedev #gamedevelopment #FPS #UnrealEngineI really need to stop myself playing the game and get back to developing it...Doku @DokuGamesLTD07.02.2023#indiedev #gamedev #FPS #UnrealEngine A selection of the available devices, perk dependant.Doku @DokuGamesLTD06.02.2023#indiedev #gamedev #FPS #UnrealEngine EM rounds disable enemy augments and electronics, while 'Damage Report' perk allows for follow up shots to a recently damaged target, even if visibility is lost. Deadly when combined with high penetration weapons.Doku @DokuGamesLTD06.02.2023#indiedev #gamedev #FPS #UnrealEngine Some loadouts can be terrifying when up close and personal. They are, however, vunerable and have several counter-measures. AI set to 'dumb'.Doku @DokuGamesLTD28.01.2023#indiedev #gamedev #FPS #UnrealEngine 'This is fine.'Doku @DokuGamesLTD09.02.2023#indiedev #gamedev #gamedevelopment #FPS #UnrealEngine 'Auxillary vitals' + 'Heavy weapons'. For when you want to sacrifice your mobility to become a walking juggernaut. Yes, there will eventually be dismemberment.Doku @DokuGamesLTD05.02.2023#indiedev #gamedev #FPS #UnrealEngine A look at the dive/prone mechanic. You're able to dive and prone in any direction maintaining 360 degree aiming. Holding the dive will remain in prone, while tapping will automatically roll on land. Placehoder art/animation. Список того, чем вдохновлялся автор
Почему-то Trepang2 вспомнил
fov большой
Это мы ждём
Комментарий недоступен