esmnd

+9
с 2020
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Ну хз, у меня робит. Попробуй юзануть прогу Config Overhaul for Cyberpunk 2077, функционал тот же что у ez optimezer, но он без троянов и прочей поебени. 

Кому лень списывать со скринов этой проги троянской, держите: создайте в папке Папка с Киберпанком2077\engine\config\platform\pc\user.ini. Откройте его и пропишите нужные вам значения: MAX BOOST:
[Developer/FeatureToggles]
Antialiasing = True
Bloom = True
CharacterLightBlockers = False
CharacterRimEnhancement = False
CharacterSubsurfaceScattering = True
ChromaticAberration = True
ConstrastAdaptiveSharpening = True
ContactShadows = True
DepthOfField = True
DistantFog = False
DistantGI = False
DistantShadows = True
DistantVolFog = False
DynamicDecals = True
FilmGrain = True
GlobalIllumination = True
Hair = True
ImageBasedFlares = True
LocalShadows = True
MotionBlur = False
RainMap = True
RuntimeTangentUpdate = False
ScreenSpaceHeatHaze = False
ScreenSpacePlanarReflection = False
ScreenSpaceRain = False
ScreenSpaceReflection = False
ScreenSpaceUnderwater = False
SSAO = True
VolumetricClouds = False
VolumetricFog = False
Weather = True
[Rendering/AsyncCompute]
BuildDepthChain = False
DynamicTexture = False
Enable = False
FlattenNormals = False
LutGeneration = False
RaytraceASBuild = False
SSAO = False
[Rendering/FrostedGlass]
GlassUseMipChain = True
[Rendering]
RainMapProxySorting = True
UseExperimentalVolFog = False
UseSkinningLOD = True
[Rendering/Shadows]
CascadeFitToWorstCase = True
CascadeUseBackfacesAsCullingPlanes = True

ASYNC COMPUTE DISABLE:
[Developer/FeatureToggles]
Antialiasing = True
Bloom = True
CharacterLightBlockers = False
CharacterRimEnhancement = False
CharacterSubsurfaceScattering = True
ChromaticAberration = True
ConstrastAdaptiveSharpening = True
ContactShadows = True
DepthOfField = True
DistantFog = False
DistantGI = False
DistantShadows = True
DistantVolFog = False
DynamicDecals = True
FilmGrain = True
GlobalIllumination = True
Hair = True
ImageBasedFlares = True
LocalShadows = True
MotionBlur = False
RainMap = True
RuntimeTangentUpdate = False
ScreenSpaceHeatHaze = False
ScreenSpacePlanarReflection = False
ScreenSpaceRain = False
ScreenSpaceReflection = False
ScreenSpaceUnderwater = False
SSAO = True
VolumetricClouds = False
VolumetricFog = True
Weather = True
[Rendering/AsyncCompute]
BuildDepthChain = False
DynamicTexture = False
Enable = False
FlattenNormals = False
LutGeneration = False
RaytraceASBuild = False
SSAO = False
[Rendering/FrostedGlass]
GlassUseMipChain = True
[Rendering]
RainMapProxySorting = True
UseExperimentalVolFog = False
UseSkinningLOD = True
[Rendering/Shadows]
CascadeFitToWorstCase = True
CascadeUseBackfacesAsCullingPlanes = True

BALANCED SETTINGS:
[Developer/FeatureToggles]
Antialiasing = True
Bloom = True
CharacterLightBlockers = False
CharacterRimEnhancement = False
CharacterSubsurfaceScattering = True
ChromaticAberration = True
ConstrastAdaptiveSharpening = True
ContactShadows = True
DepthOfField = True
DistantFog = False
DistantGI = False
DistantShadows = True
DistantVolFog = False
DynamicDecals = True
FilmGrain = True
GlobalIllumination = True
Hair = True
ImageBasedFlares = True
LocalShadows = True
MotionBlur = False
RainMap = True
RuntimeTangentUpdate = False
ScreenSpaceHeatHaze = False
ScreenSpacePlanarReflection = False
ScreenSpaceRain = False
ScreenSpaceReflection = False
ScreenSpaceUnderwater = False
SSAO = True
VolumetricClouds = False
VolumetricFog = True
Weather = True
[Rendering/AsyncCompute]
BuildDepthChain = False
DynamicTexture = False
Enable = False
FlattenNormals = False
LutGeneration = False
RaytraceASBuild = False
SSAO = False
[Rendering/FrostedGlass]
GlassUseMipChain = True
[Rendering]
RainMapProxySorting = True
UseExperimentalVolFog = False
UseSkinningLOD = True
[Rendering/Shadows]
CascadeFitToWorstCase = True
CascadeUseBackfacesAsCullingPlanes = True

STOCK SETTINGS:
Удалите user.ini

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