К вопросу об играх на линуксе
Planetary Annihilation - пользователи линукса создали 20% заявок в поддержке, при 0.1% покупок.
В обсуждениях стима часто всплывает аргумент о том, что Valve много вкладывает в развитие игр на линуксе и насколько это (гм...) важно. Мнение одного из разработчиков, которое сходу не нашёл на DTF, показывает как востребованность этого, так и проблемы, которые при этом возникают.
Твит на который отвечал Бен Голус
UPD. Закину несколько цитат с реддита от других разработчиков:
With KSP, it was pretty much the same. The Linux userbase was tiny, and the hardest issues to fix (that also took the longest to solve) were the Linux ones.
Definitely not worth the investment.
I have to say though, the issue reports from Linux users were an order of magnitude more useful and detailed than the rest.
IMO, worst platform to support was OSX. It didn't account for more than 10% of the playerbase, and OSX users are used to having the technical workings of things hidden from them, so they generally expect things to 'just work'.
My experience with my own game https://store.steampowered.com/app/760330/BYTEPATH/ was about the same, and my game had a higher than average percentage of Linux players because it's a game that has the hacker/terminal aesthetic going on, but even then it still wasn't worth it to me.
Too many Linux specific bugs because of different distros/configurations for too small an audience. Certainly there were things I could have done to have less Linux specific bugs but I'd likely have to spend a lot of time learning how to do that and it just doesn't feel worth it. For my next games I'm certainly not supporting Linux.
#linux, #steam