Что мы знаем о Fanstratics — реинкарнации третьих «Героев» от тех же разработчиков

«Духовный наследник — это не крылатая фраза или маркетинговый слоган. Это направление игры.»

Что мы знаем о Fanstratics — реинкарнации третьих «Героев» от тех же разработчиков
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зачем это всё, когда есть hota?

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This is a good question, and a difficult one to answer. It is my job is to give fans every possible reason to willfully move on from Heroes 3 Horn of the Abyss to Fanstratics. In many respects, my current situation is very comparable to what I faced when I designed Heroes 3. At the time, HoMM fans rightfully asked, “What can Heroes 3 offer that Heroes 2 hasn’t already delivered?” My response now, is similar to my response then.

My goal is to give fans a careful and respectful evolution; new lore, reinvigorated creativity, revitalized graphics, smart quality of life adjustments, revised and improved gameplay mechanics… while maintaining the spirit of the original.

It’s an incredibly daunting task, and I’m going to give it my best. I know details are scarce, but try to be patient. Features will slowly be revealed over time, and in the end, hopefully, I will have given fans plenty of reasons to look forward and not backward.

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