In gamedev no fun allowed

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В движок стали инвестировать, нанимают людей на фулл тайм. Godot становится серьезным бизнес продуктом. Такие пасхальные яйца могут ему навредить.

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Есть искусство, а есть бизнес

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А в чем шутка была?

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Because the world today is not the world of yesterday. A capitalist
oligarchy runs the world and forces us to consume in order to keep the
gears of this rotten society on track. As such, the biggest market for
video game consumption today is the mobile one. It is a market of poor
souls forced to compulsively consume digital content in order to forget
the misery of their everyday life, commute, or just any other brief
free moment they have that they are not using to produce goods or
services for the ruling class. These individuals need to keep focusing
on their video games (because not doing so will fill them with
tremendous existential angst), so they go as far as spending money on
them to extend their experience, and their preferred way of doing so is
through in-app purchases and virtual currency.

But what if someone were to find a way to edit the saved games and
assign the items and currency without effort? That would be terrible,
because it would help players consume the content much faster, and therefore
run out of it sooner than expected. If that happens, they will have
nothing that prevents them from thinking, and the tremendous agony of realizing
their own irrelevance would again take over their life.

No, we definitely do not want that to happen, so let's see how to
encrypt savegames and protect the world order.

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Что хотел, то и сказал.

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Недавно видел хвалебный пост на сабреддите за подобные штуки, типа делает движок очень персональным к создателям и это круто(а не как "безликие" корпоративные движки), хз хз..

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