public class Chat : MonoBehaviour
{
public string url = "http://localhost:3000/socket.io/";
private SocketManager manager;
void Start()
{
manager = new SocketManager(new Uri(url));
manager.Socket.On(SocketIOEventTypes.Connect, (s, p, a) =>
{
Debug.Log("Connected!");
});
manager.Socket.On(SocketIOEventTypes.Error, (socket, packet, args) => {
Debug.LogError($"Error: {args[0]}");
});
}