I have seen this problem on multiple occasions across different gaming services. The root of this issue is that the economy here is anything but stable, and translating from us dollars to argentinian pesos is also weirdly complicated due to some hard to explain laws.
This has made that pages such as steam offer games at an IMMENSLY reduced price if we were to translate it directly to american prices. For instance, I can buy most indie games for $0.45-$1.50 and triple A games like cod or elden ring for $20-$30.
While this might seem an incredible deal (and it is, don't get me wrong), it doesn't feel like such a cheap bargain due to the ridiculous prices on everything else here and big stores like Steam or Blizzard know that if they were to sell their products at their full price their revenue would drop drastically due to nobody being able to buy as many (or if any) games and other products.
However, some game developers have been steadily catching up to this and realized that while they had lets say 100 purchases here in Argentina, there were only 2 or 3 recurring players, most of the others having been people using vpns to make the purchase. This has lead to games such as dead cells or some others to raise their prices to something that, while not prohibitive, makes you consider it twice before purchasing.
So, is this scummy on Blizzard's part? Maybe. It will definitley turn down most players here from dumping money into the game (The golden path of arthas set alone costs the same as some off brand shoes and some earbuds combined while a single pack costs almost that of two cups of coffee) but I do believe that with how big the chineese market is it isn't surprising and I would sadly expect more and more game studios and digital retailers to start adopting these policies as consumers learn about this trick
Интересно, как к таким новостям относятся настоящие аргентинцы
Они негодуют и в ярости (реально)
С реддита:
Argentinian here
I have seen this problem on multiple occasions across different gaming services. The root of this issue is that the economy here is anything but stable, and translating from us dollars to argentinian pesos is also weirdly complicated due to some hard to explain laws.
This has made that pages such as steam offer games at an IMMENSLY reduced price if we were to translate it directly to american prices. For instance, I can buy most indie games for $0.45-$1.50 and triple A games like cod or elden ring for $20-$30.
While this might seem an incredible deal (and it is, don't get me wrong), it doesn't feel like such a cheap bargain due to the ridiculous prices on everything else here and big stores like Steam or Blizzard know that if they were to sell their products at their full price their revenue would drop drastically due to nobody being able to buy as many (or if any) games and other products.
However, some game developers have been steadily catching up to this and realized that while they had lets say 100 purchases here in Argentina, there were only 2 or 3 recurring players, most of the others having been people using vpns to make the purchase. This has lead to games such as dead cells or some others to raise their prices to something that, while not prohibitive, makes you consider it twice before purchasing.
So, is this scummy on Blizzard's part? Maybe. It will definitley turn down most players here from dumping money into the game (The golden path of arthas set alone costs the same as some off brand shoes and some earbuds combined while a single pack costs almost that of two cups of coffee) but I do believe that with how big the chineese market is it isn't surprising and I would sadly expect more and more game studios and digital retailers to start adopting these policies as consumers learn about this trick
Ну они же понимают, что всё дело в удорожании разработки ;)
Ну вообще близард им только лучше делают, нехрен подсаживаться на эту доилку
Так погугли, этой новости почти неделя. Все кто хотел - уже высказались
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